Work Life Mystery


The Austrian Chamber of Labour asked us to create the 3D backgrounds for a point & click adventure game called “Work Life Mystery”. For us it was important to create an environment that reflects the story and the general target audience expectations. We used 3D Max and Vray to model almost the whole scenery. In the scribbles you can see the initial sketches for the game environments. It's always very important, when sketching, to understand the 3D mechanics and possibilities of the actual software used. Luckily we know what we are doing. We modelled every single element, except some assets such as plants and other dropins. The rendering is done in Vray.



Animation: Jürgen Rabatscher

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